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	<title>MacOSCoders &#187; ActionScript</title>
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	<link>http://www.macoscoders.com</link>
	<description>My blog to talk on iPhone, Mac OS, Adobe Flex, AIR...</description>
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		<title>Coming Soon: Develop Native iPhone Application Using Actionscript</title>
		<link>http://www.macoscoders.com/2009/10/20/coming-soon-develop-native-iphone-application-using-actionscript/</link>
		<comments>http://www.macoscoders.com/2009/10/20/coming-soon-develop-native-iphone-application-using-actionscript/#comments</comments>
		<pubDate>Tue, 20 Oct 2009 11:30:51 +0000</pubDate>
		<dc:creator>Anish Kumar</dc:creator>
				<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Adobe Flex]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[IPhone]]></category>
		<category><![CDATA[Rumours]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[iPhone Applications]]></category>
		<category><![CDATA[iPhone Development]]></category>
		<category><![CDATA[iPhone SDK]]></category>
		<category><![CDATA[iPhone Usage]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Flex]]></category>

		<guid isPermaLink="false">http://www.macoscoders.com/?p=370</guid>
		<description><![CDATA[With Flash Professional CS5, we can now build applications for iPhone and iPod touch using ActionScript 3. These applications can be delivered to iPhone and iPod touch users through the Apple App Store. A public beta of Flash Professional CS5 with prerelease support for building applications for iPhone is planned for later this year. At [...]]]></description>
			<content:encoded><![CDATA[<p>With Flash Professional CS5, we can now build applications for iPhone and iPod touch using ActionScript 3. These applications can be delivered to iPhone and iPod touch users through the Apple App Store. A public beta of Flash Professional CS5 with prerelease support for building applications for iPhone is planned for later this year. At MAX 2009, Adobe showed a number of applications and games for iPhone that have been built using a prerelease version of Flash Professional CS5. The tooling update allows developers to use Flash technologies to develop content for iPhone and iPod touch. Developers can write new code or reuse existing web content to build applications for iPhone. Because the source code and assets are reusable across the Flash Platform runtimes,—Adobe AIR and Flash Player—it also gives developers a way to more easily target other mobile and desktop environments.</p>
<p><span id="more-370"></span></p>
<div class="wp-caption alignnone" style="width: 567px"><img title="Flash CS5: Native iPhone Application Development" src="http://www.macoscoders.com/images/flashcs5.jpg" alt="Flash CS5: Native iPhone Application Development" width="557" height="130" /><p class="wp-caption-text">Flash CS5: Native iPhone Application Development</p></div>
<p>The new support for iPhone applications in the Flash Platform tooling will not allow iPhone users to browse web content built with Flash technology on iPhone, but it may allow developers to repackage existing web content as applications for iPhone if they choose to do so.Flash Player uses a just-in-time compiler and virtual machine within a browser plug-in to play back content on websites. Those technologies are not allowed on the iPhone at this time, so a Flash Player for iPhone is not being made available today. Flash Professional CS5 will enable developers to build applications for iPhone that are installed as native applications. Users will be able to access the apps after downloading them from Apple’s App Store and installing them on iPhone or iPod touch. Developers can deliver applications built with Flash Platform tooling just like any other iPhone application. This will require the developer to be a member of the iPhone Developer Program and follow the program guidelines. iPhone applications built with Flash Platform tools are compiled into standard, native iPhone executables, just like any other iPhone applicatio. Applications can be built targeting iPhone OS 3.0 and later.</p>
<p><strong>Update:</strong> Apple has bowled out Adobe&#8217;s effort to get iPhone application development on Flash platform with introduction of new clause in its iPhone SDK 4.0 license agreement which makes developing iPhone application using tools other than from Apple as illegal. Check more details about whats new in iPhone SDK 4.0 and its implications at <a title="New Features: iPhone SDK 4.0 " href="http://www.macoscoders.com/2010/04/09/new-features-in-iphone-os-4-0/" target="_self">http://www.macoscoders.com/2010/04/09/new-features-in-iphone-os-4-0/</a></p>
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		<item>
		<title>Flash Lite 3.1 On HTC Hero Android Mobile</title>
		<link>http://www.macoscoders.com/2009/06/24/flash-lite-31-on-htc-hero-android-mobile/</link>
		<comments>http://www.macoscoders.com/2009/06/24/flash-lite-31-on-htc-hero-android-mobile/#comments</comments>
		<pubDate>Wed, 24 Jun 2009 13:27:10 +0000</pubDate>
		<dc:creator>Anish Kumar</dc:creator>
				<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[flash player]]></category>
		<category><![CDATA[htc]]></category>

		<guid isPermaLink="false">http://www.macoscoders.com/?p=290</guid>
		<description><![CDATA[HTC will be the first mobile company to bring Adobe Flash Player Lite to the Android Open Source Mobile platform with the release of its new Hero mobile device. The HTC Hero phone will come with Flash Lite 3.1, which means it&#8217;ll be able to cope with anything written with ActionScript 2.0 and thus be [...]]]></description>
			<content:encoded><![CDATA[<p>HTC will be the first mobile company to bring Adobe Flash Player Lite to the Android Open Source Mobile platform with the release of its new Hero mobile device. The HTC Hero phone will come with Flash Lite 3.1, which means it&#8217;ll be able to cope with anything written with ActionScript 2.0 and thus be very well equipped for interactive content as well as streaming online video and audio. Checkout a demo video here:-</p>
<p>http://www.adobe.com/devnet/devices/articles/htchero.html</p>
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		<item>
		<title>Flex Builder 4 (Gumbo) is Renamed As Flash Builder</title>
		<link>http://www.macoscoders.com/2009/05/29/flex-builder-4-gumbo-is-renamed-as-flash-builder/</link>
		<comments>http://www.macoscoders.com/2009/05/29/flex-builder-4-gumbo-is-renamed-as-flash-builder/#comments</comments>
		<pubDate>Fri, 29 May 2009 20:33:36 +0000</pubDate>
		<dc:creator>Anish Kumar</dc:creator>
				<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Adobe Flex]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Add new tag]]></category>
		<category><![CDATA[Eclipse]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash Builder]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Flex SDK]]></category>
		<category><![CDATA[Thermo]]></category>

		<guid isPermaLink="false">http://www.macoscoders.com/?p=203</guid>
		<description><![CDATA[Adobe has officially announced  re-branding of Flex Builder  to Flash Builder.  Naturally, this change has caused quite a stir among the Flex developer community. The announcement has been received with mixed emotions. I had a feeling that would be the case, considering people involved in Flex development are generally application developers and the word &#8216;Flash&#8217;  [...]]]></description>
			<content:encoded><![CDATA[<div class="wp-caption alignleft" style="width: 189px"><img title="Adobe Flash Builder 4" src="http://www.macoscoders.com/images/flash_builder_logo.jpg" alt="Adobe Flash Builder 4" width="179" height="179" /><p class="wp-caption-text">Adobe Flash Builder 4</p></div>
<p>Adobe has officially announced  re-branding of Flex Builder  to <strong>Flash Builder</strong>.  Naturally, this change has caused quite a stir among the Flex developer community. The announcement has been received with mixed emotions. I had a feeling that would be the case, considering people involved in Flex development are generally application developers and the word &#8216;Flash&#8217;  does well with designers. In the early days there was a pretty solid line between people working Flex and people doing Flash.  Now Adobe might want to remove this separation to some extent (atleast in the name to begin with) and get both the Flash and Flex community together to further the usage of Flash Player as an application development platform.</p>
<div class="wp-caption alignright" style="width: 167px"><img title="Adobe Flash Platform" src="http://www.macoscoders.com/images/flash_platform_des_dev.jpg" alt="Adobe Flash Platform" width="157" height="79" /><p class="wp-caption-text">Adobe Flash Platform</p></div>
<p>Adobe is renaming the next version of Flex Builder to Flash Builder 4, it will still be the same Eclipse-based IDE with lots of exciting new features. Adobe is  not renaming the open source Flex Framework or the free Flex SDK.  Adobe will also continue to promote the use of the Flex Framework and Flex development in general.</p>
<p>Also this move to the Flash Builder brand marks the separation between the <strong>Flex Framework</strong> and the IDE built on Eclipse that can be used for the development of ActionScript as well as Flex projects.</p>
<p>An another interesting development with regard to getting Flash and Flex developer community closer is arrival of Thermo, which basically lets the designers do some part of application development without bothering much about coding.</p>
<p>Adobe is also conducting a pre-release demo of Flash Builder 4 at different locations of the globe. In Bangalore it is slated to be on June 3rd. So if you want to find out more about the upcoming beta releases of  Flash Builder, this would be a great place to start.</p>
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